(WIP) Dishonored and Mr. Robot Series

I am currently working on a scene in Unreal Engine 5 that combines two of my favorite audiovisual projects. I was inspired by the hacker series Mr. Robot and the steampunk video game Dishonored to recreate the protagonist's apartment from the series, using the visual style of the video game.

I am at an advanced stage of the project and can now showcase some of the progress. This post will be updated as the project moves forward.

Technical Information:

All the models, except for the pots, were created from scratch specifically for this project, using Blender and Substance Painter.

I have optimized the textures by using Trim Sheets on the furniture and windows, and texture atlases on smaller models (books, plates, table decorations, etc.).

Additionally, I created tileable textures from scratch and added the necessary detail to the most important models in the scene with unique textures.

The following models have been created using Trim Sheets.